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Arkaine's Valor (Ethereal) +1 Skills

1 To All Skills
Varies: +150-180% ED, 10-15 DR.
This Armor is Ethereal (+50% base defense)




1.75 $

Arkaine's Valor (Ethereal) +2 Skills

Perfect: 2 To All Skills
Varies: +150-180% ED, 10-15 DR.
This Armor is Ethereal (+50% base defense)




1.95 $

Arkaine's Valor +1 Skills

Varies: +1-2 To All Skills, +150-180% ED, 10-15 DR.




2.37 $

Arkaine's Valor +2 Skills

Perfect: 2 To All Skills
Varies: +150-180% ED, 10-15 DR.




1.75 $

Arkaine's Valor +2/180%/15 - Perfect





12.95 $

Atmas Wail

Varies: +120-160% ED.




0.39 $

Black Hades

Varies: +140-200% ED,+30-60% DTD, +200-250 ARaD.




0.39 $

Corpsemourn

Varies: +150-180% ED




0.39 $

Corpsemourn (Ethereal)

Varies: +150-180% ED
This Armor is Ethereal (+50% base defense)




1.75 $

Crow Caw

Varies: +150-180% ED.




0.39 $

Duriels Shell

Varies: +160-200% ED.




0.39 $

Duriels Shell (Ethereal)

Varies: +160-200% ED.
This Armor is Ethereal (+50% base defense)




1.75 $

Duriels Shell (Ethereal) 200% ED (Perfect)

Perfect: 200% ED.
This Armor is Ethereal (+50% base defense)




2.95 $

Duriels Shell 200% ED (Perfect)

Perfect: 200% ED.




1.95 $

Gladiators Bane

Varies: +150-200% ED, 15-20 DR, 15-20 MDR.




0.39 $

Gladiators Bane (Ethereal)

Varies: +150-200% ED, 15-20 DR, 15-20 MDR.
This Armor is Ethereal (+50% base defense)




4.26 $

Guardian Angel

Varies: +180-200% ED.




0.39 $

Guardian Angel (Ethereal)

Varies: +180-200% ED.
This Armor is Ethereal (+50% base defense)




1.75 $

Guardian Angel (Ethereal) 200% ED (Perfect)

Perfect: 200% ED.
This Armor is Ethereal (+50% base defense)




2.95 $

Guardian Angel 200% ED (Perfect)

Perfect: 200% ED.




1.95 $

Iron Pelt

Varies: +50-100% ED, 15-20 DR, 10-16 MDR.




2.82 $

Leviathan

Varies: +170-200% ED, +100-150 Def, +40-50 Str, 15-25% DR.




4.26 $

Leviathan 15-19% Damage Reduction

Varies: +170-200% ED, +100-150 Def, +40-50 Str, 15-19% DR.




2.37 $

Leviathan 20-24% Damage Reduction

Varies: +170-200% ED, +100-150 Def, +40-50 Str, 20-24% DR.




2.82 $

Leviathan 25% Damage Reduction

Perfect: 25% DR.
Varies: +170-200% ED, +100-150 Def, +40-50 Str.




1.95 $

Ormus Robes +3 Blizzard / 15% Cold Damage

Perfect: +3 to Blizzard (Sorceress Only), +15% To Cold Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Lightning Skill Damage,10-15% Regen.




4.5 $

Ormus Robes +3 Chain Lightning / 15% Lightning Damage

Perfect: +3 to Chain Lightning (Sorceress Only), +15% To Lightning Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




4.5 $

Ormus Robes +3 Charged Bolt / 15% Lightning Damage

Perfect: +3 to Charged Bolt (Sorceress Only), +15% To Lightning Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Enchant / 15% Fire Damage

Perfect: +3 to Enchant (Sorceress Only), +15% To Fire Skill Damage.
Varies: +10-20 Def, +10-15% To Lightning Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Energy Shield / 15% Cold Damage

Perfect: +3 to Energy Shield (Sorceress Only), +15% To Cold Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Lightning Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Energy Shield / 15% Fire Damage

Perfect: +3 to Energy Shield (Sorceress Only), +15% To Fire Skill Damage.
Varies: +10-20 Def, +10-15% To Lightning Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Energy Shield / 15% Lightning Damage

Perfect: +3 to Energy Shield (Sorceress Only), +15% To Lightning Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Fire Ball / 15% Fire Damage

Perfect: +3 to Fire Ball (Sorceress Only), +15% To Fire Skill Damage.
Varies: +10-20 Def, +10-15% To Lightning Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Fire Wall / 15% Fire Damage

Perfect: +3 to Fire Wall (Sorceress Only), +15% To Fire Skill Damage.
Varies: +10-20 Def, +10-15% To Lightning Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Lightning / 15% Lightning Damage

Perfect: +3 to Lightning (Sorceress Only), +15% To Lightning Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




4.5 $

Ormus Robes +3 Meteor / 15% Fire Damage

Perfect: +3 to Meteor (Sorceress Only), +15% To Fire Skill Damage.
Varies: +10-20 Def, +10-15% To Lightning Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 Nova / 15% Lightning Damage

Perfect: +3 to Nova(Sorceress Only), +15% To Lightning Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Ormus Robes +3 ThunderStorm / 15% Lightning Damage

Perfect: +3 to ThunderStorm(Sorceress Only), +15% To Lightning Skill Damage.
Varies: +10-20 Def, +10-15% To Fire Skill Damage, +10-15% To Cold Skill Damage,10-15% Regen.




2.82 $

Que-Hagans Wisdom

Varies: +140-160% ED, 6-10 MDR.




2.37 $

Shaftstop

Varies: +180-220% ED.




0.39 $

Shaftstop (Ethereal)

Varies: +180-220% ED.
This Armor is Ethereal (+50% base defense)




1.75 $

Shaftstop (Ethereal) 220% ED (Perfect)

Perfect: 220% ED.
This Armor is Ethereal (+50% base defense)




5.96 $

Shaftstop 220% ED (Perfect)

Perfect: 220% ED.




2.95 $

Silks of the Victor

Varies: +100-120% ED.




0.39 $

Skin of the Flayed One

Varies: +150-190% ED.5-7% LL, +15-25 Repl.




0.39 $

Skin of the Flayed One (Ethereal)

Varies: +150-190% ED. 5-7% LL, +15-25 Repl.
This Armor is Ethereal (+50% base defense)




1.75 $

Skin of Vipermagi

Varies: +20-34% All Resists, 9-13 MDR




0.39 $

Skin of Vipermagi 35% All Resists

Perfect: 35% All Resists.
Varies: 9-12 MDR




3.69 $

Skin of Vipermagi 35% All Resists / 13 MDR (Perfect)

Perfect: 35% All Resists, 13 MDR.




3.99 $

Skullder's Ire

Varies: +160-200% ED.




0.39 $

Skullder's Ire (Ethereal)

+160-200% ED.
This Armor is Ethereal (+50% base defense)




1.75 $

Skullder's Ire (Ethereal) 200% ED (Perfect)

Perfect: 200% ED.
This Armor is Ethereal (+50% base defense)




5.96 $

Skullder's ire 200% ED (Perfect)

Perfect: 200% ED.




1.95 $

Spirit Forge





2.82 $

Spirit Shroud

Varies: 7-11 MDR.




0.39 $

Steel Carapace

Varies: +190-220% ED,Regen 10-15%, Cold Resist +40-60%9-14 DR.




0.39 $

Steel Carapace (Ethereal)

Varies: +190-220% ED,Regen 10-15%, Cold Resist +40-60%9-14 DR.
This Armor is Ethereal (+50% base defense)




1.75 $

Templars Might (Ethereal) +1 Offensive Auras

+1 To Offensive Auras (Paladin Only).
Varies:+170-220% ED, +250-300 DvM,+10-15 Str, +10-15 Vita, +40-50 Stamina.
This Armor is Ethereal (+50% base defense)




6.54 $

Templars Might (Ethereal) +2 Offensive Auras

Perfect: +2 To Offensive Auras (Paladin Only).
Varies:+170-220% ED, +250-300 DvM,+10-15 Str, +10-15 Vita, +40-50 Stamina.
This Armor is Ethereal (+50% base defense)




8.52 $

Templars Might +1 Offensive Auras

+1 To Offensive Auras (Paladin Only).
Varies:+170-220% ED, +250-300 DvM,+10-15 Str, +10-15 Vita, +40-50 Stamina.




2.37 $

Templars Might +2 Offensive Auras

Perfect: +2 To Offensive Auras (Paladin Only).
Varies:+170-220% ED, +250-300 DvM,+10-15 Str, +10-15 Vita, +40-50 Stamina.




5.1 $

Toothrow

Varies: +160-220% ED, +40-60 Def,20-40 AtD.




0.39 $

Tyraels Might

Varies: +120-150% ED, +50-100% DTD, +20-30 Str, +20-30% Resist.




14.22 $



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